A channel that only exists while somebody happens to be typing has no next time. An event is the next time, written down where the whole room can see it — and everyone who says they are coming is reminded before it starts.
Syntax
/event [<when> <title> | cancel <id>]
Parameters
when
— How long from now it starts: 30m, 2h, 3d. A delay rather than a clock reading, so it means the same instant for everybody.
title
— What the channel is going to do. Up to 120 characters.
cancel <id>
— Calls off the event with that number.
How It Works
The channel gets a line with a card under it showing the start in each reader's own time zone and a button to say you are going. Shortly before it starts the room is told again, and everybody who said yes gets a notification through whatever they already have switched on. With no arguments at all, the command opens the Events window instead.
Who can
Channel operators and owners schedule; anybody in the channel can say they are going. An event is called off by whoever scheduled it, or by an operator.
Rules & Limits
- The start has to be later than now
- A channel holds up to 50 events at once
- Saying you are going twice is saying it once
- Calling one off keeps the record that it was going to happen
- A reminder goes out once, and never for something already under way
Examples
/event /event 2h Tuesday tournament /event 3d Film night in the space /event cancel 12
See Also
Channel Events · /pin · Notifications When the App Is Closed