Open a P2P Lobby with another user: a single persistent peer-to-peer connection that hosts every feature at once — an audio or video call, file transfers, and games — all running at the same time.
Syntax
/p2p <nickname>
Parameters
nickname — The user to open a P2P Lobby with.
How It Works
Running /p2p
opens a setup dialog first, so you can preview camera, choose microphone/camera/speaker, pick receive-only, and enable privacy relay before the invite is sent. After you confirm, the other user receives an invite card in your private message. When they accept, the connection is established right there in the chat: the call starts with each side's chosen defaults and the P2P Session Console opens with Call, Files, Games and Stats sections. Several activities run together over the one connection; ending one keeps the others alive. Closing the console disconnects the session (after a confirmation) — minimize to keep it running.
Rules & Limits
-
Both you and the target must be registered and identified (via
/ns identify). - The target must be online.
- You cannot open a lobby with yourself.