Help — RetroHexChat

Inviting Someone to a Space

Share, on the character creator, mints a link and opens it in a small window with Copy and Revoke beside it. Pasting it into a conversation draws a card instead of a bare address. That link names the place rather than one evening in it, so it keeps working after everyone has gone home. It carries which space it is and never permission to be in it: a channel's space still asks whoever follows the link to be in that channel, and a private space still belongs to its two people. Only a registered nickname can mint one.

Share, on the character creator, mints a link and opens it in a small window with Copy and Revoke beside it. Pasting the address into a conversation draws a card instead of a bare address, and the card says what the link leads to.

What the link carries

Which space it is, and never permission to be in it. A channel's space still asks whoever follows the link to be in that channel, and a private space still belongs to its two people — so a link is an invitation to somewhere you can already reach, not a way around the door. Only a registered nickname can mint one, because the link records who made it.

See also: Virtual Spaces · A Space in Its Own Tab

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GitHub License (MIT)
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GitHub License (MIT)