Top-down alpine descent through toxic wastelands. Race your opponent downhill through procedurally generated obstacles while outrunning a rising avalanche of radioactive debris.
Controls
- Arrow keys (←/→) or A/D — Steer left/right
- Gravity handles forward momentum — steering slows you down
Rules
- Best of 3 rounds with increasing difficulty
- Dodge trees, rocks, and ice patches as you descend
- Pass through slalom gates for a time bonus (-2s per gate)
- Collect speed boosts (lightning bolt) for a 3-second burst
- Steering reduces descent speed — go straight for maximum velocity
- Collisions stun you for 1-1.5 seconds (timer keeps running)
- The avalanche creeps closer — if it catches you, the round is lost
- Blizzard events reduce visibility periodically
- First to reach the finish line wins the round
- If both are engulfed, the skier who descended further wins
Modes
- Escape — Infinite descent, ever-accelerating avalanche, last skier standing wins
- Clean Run — No avalanche, no items, pure time trial racing
Difficulty Progression
- Round 1 — Sparse obstacles, slow avalanche, wide gates
- Round 2 — More rocks, faster avalanche, medium gates
- Round 3 — Dense ice patches, fast avalanche, narrow gates
Inspiration
Inspired by Activision Skiing (1980).
See Also
Hex Skiing: Escape · Hex Skiing: Clean Run · P2P Games · /game